That’s the sign of an engaging turn-based combat system to me, at least. Battles can provide a decent challenge, but a smart and tactical player could take on enemies well above their level if they plan and prepare right. Little tweaks and optimizations like that make the Octopath Traveler 2 combat feel so much more lively in its earlier hours than the first ever managed. HIkari taps into a well of probably-definitely-corrupting power to unleash heaps of damage. Castti can freely mix up a massive, tide-turning concoction, without using up ingredients. This Limit Break-adjacent skill lets a traveler do what they do best. But alongside a fairly diverse set of abilities and support skills that can change how each character approaches a fight, every traveler has their own Latent Power. The Scholar will cast magic, the Warrior wields weapons, and the Cleric heals and casts holy light magic. Sure, all eight characters maintain the same classes and general dispositions from the first game. Take to the fieldĮven combat has seen a pretty noteworthy shift. I’m sure there’s what some might consider grinding, but it’s under enough layers of interesting meta-interactions and systems that I’m barely even noticing it. There are always new sights to see, towns to explore, quests to undertake, and objectives to task myself with. Ultimately, I’m glad I did, because Octopath Traveler 2 feels like making good on the blueprint laid out by its predecessor.Īll of this builds to a world that feels so much more alive in Octopath Traveler 2. Or maybe it was the idea that Acquire and Square Enix could take the criticisms of the first Octopath and craft a better version of it, where the eight-legged story wasn’t weighed down by its writing. It could have been lingering good-will from the Live A Live remake. So I’m not sure what it was that drew me in, almost last-minute, to Octopath Traveler 2. A soaring soundtrack and gorgeous presentation couldn’t lift the stories high enough to make me want to see things through to the finale myself. In reality, it can be a delicate dance.įor a full disclosure, I wasn’t too keen on the first Octopath Traveler. These eight heroes grow into their own in their stories and then, once established in their own right, join together to fight the ultimate challenge awaiting them. Octopath Traveler, and its follow-up Octopath Traveler 2, both start off with an interesting but challenging narrative format: take eight adventurers, tell their origin stories, and weave their fates together into a greater anthology. His Path Actions allow him to engage in battle with townspeople or obtain information from them.Halfway in, and Octopath 2 feels like it’s surpassing its predecessor Hikari is the Warrior, and he starts out in Hinoeuma with the goal of bringing peace to his nation. Her Path Actions allow her to obtain items from townspeople or knock them unconscious. Throné is the Thief, and she starts out in the Brightlands with the goal of escaping her infamous thieves guild. Her Path Actions allow her to bring townspeople wherever she goes and obtain items from them. His Path Actions allow him to purchase items from townspeople or bring them wherever he goes.Īgnea is the Dancer, and she starts out in the Leaflands with the goal of becoming a star. Partitio is the Merchant, and his journey to eliminate poverty starts out in the Wildlands. Her Path Actions allow her to engage in battle with townspeople or bring them wherever she goes. Ochette is the Hunter, and her story starts out on the isle of Toto’haha as she tries to prevent an encroaching calamity. His Path Actions allow him to bring townspeople wherever he goes or obtain information from them. Temenos is the Cleric, and he starts out in the Crestlands, looking to solve a mystery about a tragic incident. Her Path Actions allow her to obtain information from townspeople or heal them by administering medicine. His Path Actions allow him to obtain information or items from townspeople.Ĭastti is the Apothecary, and she starts out in the Harborlands, trying to regain her lost memories. Osvald is the Scholar, and his tale of revenge begins in the Winterlands. Though, we do recommend that you journey across Solistia and add all travelers to your party before continuing on to the second chapter of any story. Each traveler begins their story in a different region of Solistia, but it doesn’t matter who you pick first, as you’ll get to play with all of them together regardless of your first choice.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |