![]() The AI has two separate levels: an AI ‘director’ that knows the location of the player and models the stress level of the player. The xenomorph has a systematic AI that has free rein to track down and slaughter the player, with a macro/micro AI system that tries to ensure they have a chance. ![]() It wasn’t binary, but if it saw you it would instantly attack and kill you.” It was listening for the player, it was looking for the player, and responding accordingly, based on what its sense were receiving, so sometimes it would become curious about a sound or a glimpse. “The Alien was kind of driving its own decisions based on what it knew about the world around it. “We used to talk about predators in the office, and we were imagining if we were in the studio and someone had unleashed a tiger, what would we do?” Once they had the core ideals nailed down, things started to fall into place. “You need to survive on your wits and your cunning, and you need to really think about what your next move should be.” “I think that’s kind of what Alien is,” says Hope. There isn’t a lot in the way of firepower in Alien Isolation either, and the team instead tried to create an Alien that felt a little like the team’s metaphorical tiger in the office. “No one said: ‘Well I’d just get a big gun and shoot it down!’. Then we got serious: ‘Okay well you need to get to the fire escape at the far end of the studio, how are you going to do that?’, which would sometimes involve people talking about picking things up and throwing them to distract it, or crawling from desk to desk.” “We used to talk about predators in the office, and we were imagining if we were in the studio and someone had unleashed a tiger into the studio, what would we do? We found it was fascinating to talk about how we’d do it: ‘We’ll get behind the desk and try and look for an escape, and try and peek, and try to see where this tiger was’. “It would need to be something that you respect, and that demands your respect because if you’re not careful it will soon punish you. ![]() The best way to make a single Alien terrifying is to empower it, he continues. “I think games in the universe and in that IP had really focused on the Aliens experience, which is about using firepower to deal with the Alien.” Even though most of the people playing had 56k modems and a ping of 4000-9999 (including me) it was still one of the best ever.“We wanted to create a game that really gave you a feeling of what it would be like to take on and survive that original Alien,” says Hope. it was one of the BEST EVER online games. Oh yeah, and you'll never find an AvP 2 server online these days, but you'll just have to take my word for it. In fact, that mission was a lot like Alien: Isolation! You're running around a kind of complex with lots of doors and lots of rooms, you can hear the alien sometimes and you can see it briefly when it kills someone or drags them in to a vent, and you have no idea when it will actually come at you. When you find him he's stuck to the wall and obviously he's impregnated, and once you find him all hell breaks loose, aliens all around you and you have to run back to the APC with hundreds of aliens following.Īlso when all your weapons get taken away and you're running around the Weyland Yutani complex and there's a praetorian alien hanging around and all you have is a pistol. ![]() when the APC drops you off at that place and your two buddies wait by the APC and you have to go in and find the missing marine. We might be thinking of the same part, I forgot the name of all the missions in that game, but the scariest part for me was. I remember ♥♥♥♥♥♥♥♥ myself playing as marine when returning to the POC (primary operations complex) in the 2nd part of the campaign. What a great game Avp2, I still have the original and will keep it forever. Running around as a facehugger at the start trying to find a victim to impregnate is great, and then trying to hide and avoid the marines when you're a chestburster until you can grow in to a drone. The predator campaign is just fantastic.Īnd the alien campaign. Back in the day I remember it being just as scary as Isolation is today. All 3 campaigns in AvP 2 are awesome, though obviously the graphics suck by today's standards. Originally posted by Dayve:AvP 2 is by far the best.
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